Intro to Rendering Pt.7 | Setting Up

By May 3, 2014No Comments

When setting up the scene, you have to determine everything that we’ve discussed so far in this “Intro to Rendering Series”. At this point, I recommend referring back to Pt. 1 of this series to go back over all of the basic categories that you’ll be needing to set up for a successful render.

To review:

  • Determine and set up the appropriate environment that will represent your render in the most logical way to what you are trying to communicate.
  • Set and save your views.
  • Break your model into the different material categories. At this point, for rendering I usually break my object into different layers that correspond to the materials that they will eventually use.
  • Build your materials using the “material recipe” equation that I discussed in the materials video.
  • Double check to make sure you’ve got everything in the scene that you need such as planes to catch shadows.
  • Set up the lighting.
  • Don’t forget to save!

The last Intro to Rendering video will come shortly!




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