To review, this month, we discussed the following:
- 3D in Reality: Analyzing 3D forms in reality to help understand how the curves and points might work when modeling them.
- Displacement: I reviewed the plug-in “Displacement” and showed how a gray-scale image can be used to define 3D geometry.
- 3D Patterns: I discussed how tiles work and how to quickly model repeating patterns using a simple set of rules.
I hope everyone had a happy Thanksgiving!